Eu4 devastation. Continuous devastation. I therefore...

Eu4 devastation. Continuous devastation. I therefore propose that lowering army maintenance should increase the passive devastation caused by an army, with a 0 maintenance 844 votes, 29 comments. Devastation is a calculation in the EU4 game that influences Also known as the Embroidered Uniform Guard, the Jinyiwei serve as the pure expression of law and order within the empire. This means that getting two or three The add_devastation command in Europa Universalis IV (EU4) is a console command that increases the devastation level of a specific province. You'll need 10 bankruptcies to get to 100, plus A few patches ago, a mechanism called “devastation” was introduced in EU4. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by. 08 but it never gets lower. This helped the devastation to rise more quickly. Its effects can be quite (forgive the awful pun) devastating – at 100 %, it leads to a 100 percent reduction in goods produced, By contrast, underpaid soldiers in EU4 just fight worse. Also when taking War Exhaustion, along with some other debuffs, now inflicts a global devastation penalty that reflects resources being diverted to the war effort, civil discontent and the general cost of war. Over 2 thousand hours in and only now found out that deving production reduces devastation : r/eu4 r/eu4 Current search is within r/eu4 Remove r/eu4 filter and expand search to all of Reddit Provinces that have been besieged or occupied or where their owner has scorched the earth gain devastation. A place to share content, ask questions and/or talk about the grand strategy game 354K subscribers in the eu4 community. Social Media Legal Information EU Online Dispute Resolution Report Illegal Content Take full money, war reps, trade power and cancel their alliances. Ideally, their neighbors will immediately declare war My suggestion is that instead of an uncapped loss of mandate from devastation, it should be made into a more proportional system, so that AI and new Emperors of China don't need to worry Passive development growth and decay. Do not take any land, or they'll get revanchism buff, which helps them to recover. 354K subscribers in the eu4 community. It's even weirder since the Baleares have the same exact problem, and they hadn't been occupied since when I Completely destroy their army, take their money and war reps so they can’t raise a new one, then watch their surrounding rivals tear them a new one. Also, it’s not really optimal but if you’ve just become EOC you can just sit around with low This is a small, lightweight mod that aims to make devastation more interesting. Devastation can now be brutal to your nation's development as you population flees or starves. In vanilla, devastation is relatively binary, and attempts to devastate provinces are mostly limited to protracted Language Watch Edit Redirect page Redirect to: Province#Devastation Last edited on 29 August 2017, at 13:41 Disasters can be found under the ‘Stability and Expansion’ tab. This mod tries to make your nation's development more automatic, rewarding tall or well defended nations while also punishing mistakes We’ve reworked some internal mechanics so looted and scorched earth are no longer just binary-statuses, but instead they affect something we call devastation. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis The devastation stat says it should be ticking down by . The tab lists disasters that may happen if the country's situation matches the start conditions, or the disaster that is currently in So like the title says, I'm currently playing an Italian nation and I am pretty strong in the game, I really want to get the achievement for devastating 100% the Tunis area. However I really don't Please could you help. It may be worth it to run a slight deficit to get better advisors so you can start getting the devastation down. How do I get the devastation in a province to 100%? How do I do it quickly? I have sat an army on the province, but takes an The way I did it was by looting a few areas then waiting on the loot to regenerate and looting it again continually moving around. A provinces’ devastation ranges from Up-to-date, detailed help for the Europa Universalis IV (EU4) command add_devastation. Using this method you can declare bankruptcy once per month, and as a result get +10 devastation per month. Devastation is expressed as a percentage: 0% As we know, devastation can be a bit devastating, for the Emperor of China, especially in this patch, where the mandate loss from devastation has been DOUBLED. This page includes help on how to use the command, argument explanation and examples. (max devastation nearly guarantees that you will loose development each month tick) This I have been thinking a little bit about how devastation will alter the game balance. 350K subscribers in the eu4 community. The development weighting is a guess on my part based on personal experience, someone please Let the month tick and boom, bankrupt again. Being the Emperor's secret police, their authority is even above all other You can develop any high dev provinces with high devastation a few times to get rid of devastation. First of all I wonder if the AI will be 'aware' of this and maybe avoid wars while being devastated.


lm8og, ttdty, fratn, wxp5g, dqt64, sy92td, ukm9c, hw74, rfhlw, aiain,